#ROSDevCon19: Finite State Machines are dead. Long life Behavior Trees by DAVIDE FACONTI
The Construct Robotics Institute 42:13
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In this presentation, we will learn what Behavior Trees (BT) are and how they differ from Finite State Machines (FSM).
Compared to FSM, BTs are easier to reason about and scale; in a way, we may say that behavior Trees offer a richer grammar that allows the user to express common design patterns seamlessly.
For this tutorial, the library BehaviorTree.CPP will be used.
This talk aims to familiarize the audience with Behavior Trees and the ROS library behaviortree_cpp_v3.
* Speaker
DAVIDE FACONTI (Senior Robotic Architect @ Blue Ocean Robotics)
http://www.theconstructsim.com/openai-ros-workshop-roscon/rosdevcon19-davide-faconti/
#ROStutorials #Robotics #Conference #Robot
Compared to FSM, BTs are easier to reason about and scale; in a way, we may say that behavior Trees offer a richer grammar that allows the user to express common design patterns seamlessly.
For this tutorial, the library BehaviorTree.CPP will be used.
This talk aims to familiarize the audience with Behavior Trees and the ROS library behaviortree_cpp_v3.
* Speaker
DAVIDE FACONTI (Senior Robotic Architect @ Blue Ocean Robotics)
http://www.theconstructsim.com/openai-ros-workshop-roscon/rosdevcon19-davide-faconti/
#ROStutorials #Robotics #Conference #Robot
Category (YouTube): Science & Technology
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