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[ROS Q&A] 066 - buoyancy neutral object goes up with hydrodynamics plugin #Part 2

The Construct Robotics Institute 17:07

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Second part explaining how to use buoyancy plugin with 3D meshes and how to calculate the neutral buoyancy mass: http://answers.gazebosim.org/question/15600/buoyancy-neutral-object-goes-up-with-hydrodynamics-plugin/#17704

Q: buoyancy neutral object goes up with hydrodynamics plugin
A: Calculate the volume using Blender and its bounding boxes.

The post with the code used in this video can be found on http://www.theconstructsim.com/ros-qa-066-buoyancy-neutral-object-goes-hydrodynamics-plugin-part2/

Category (YouTube): Science & Technology

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